Python で Curses プログラミング
*******************************

Author:
   A.M. Kuchling, Eric S. Raymond

Release:
   2.03


Abstract
^^^^^^^^

This document describes how to write text-mode programs with Python
2.x, using the "curses" extension module to control the display.


curses ってなに?
================

The curses library supplies a terminal-independent screen-painting and
keyboard-handling facility for text-based terminals; such terminals
include VT100s, the Linux console, and the simulated terminal provided
by X11 programs such as xterm and rxvt.  Display terminals support
various control codes to perform common operations such as moving the
cursor, scrolling the screen, and erasing areas.  Different terminals
use widely differing codes, and often have their own minor quirks.

In a world of X displays, one might ask 「why bother」?  It’s true
that character-cell display terminals are an obsolete technology, but
there are niches in which being able to do fancy things with them are
still valuable.  One is on small-footprint or embedded Unixes that
don’t carry an X server.  Another is for tools like OS installers and
kernel configurators that may have to run before X is available.

The curses library hides all the details of different terminals, and
provides the programmer with an abstraction of a display, containing
multiple non-overlapping windows.  The contents of a window can be
changed in various ways—adding text, erasing it, changing its
appearance—and the curses library will automagically figure out what
control codes need to be sent to the terminal to produce the right
output.

curses ライブラリは元々 BSD UNIX 向けに書かれました; 後の AT&T から出
た Unix System V バージョンで多くの機能と新機能が追加されました。BSD
curses はいまやメンテナンスされておらず、これは AT&T インターフェース
のオープンソース実装である ncurses にとって置き換えられました。Linux
や FreeBSD のようなオープンソース Unix を利用している場合は、おそらく
システムは ncurses を利用しています。現在のほとんどの商用 Unix は
System V のコードを基にしているため、ここで述べる全ての関数が利用でき
るはずです。しかし、古いバージョンの curses を持ついくつかのプロプライ
エタリ Unix は全てには対応していないでしょう。

No one has made a Windows port of the curses module.  On a Windows
platform, try the Console module written by Fredrik Lundh.  The
Console module provides cursor-addressable text output, plus full
support for mouse and keyboard input, and is available from
http://effbot.org/zone/console-index.htm.


Python の curses module
-----------------------

Thy Python module is a fairly simple wrapper over the C functions
provided by curses; if you’re already familiar with curses programming
in C, it’s really easy to transfer that knowledge to Python.  The
biggest difference is that the Python interface makes things simpler,
by merging different C functions such as "addstr()", "mvaddstr()",
"mvwaddstr()", into a single "addstr()" method.  You’ll see this
covered in more detail later.

This HOWTO is simply an introduction to writing text-mode programs
with curses and Python. It doesn’t attempt to be a complete guide to
the curses API; for that, see the Python library guide’s section on
ncurses, and the C manual pages for ncurses.  It will, however, give
you the basic ideas.


curses アプリケーションの起動と終了
===================================

Before doing anything, curses must be initialized.  This is done by
calling the "initscr()" function, which will determine the terminal
type, send any required setup codes to the terminal, and create
various internal data structures.  If successful, "initscr()" returns
a window object representing the entire screen; this is usually called
"stdscr", after the name of the corresponding C variable.

   import curses
   stdscr = curses.initscr()

Usually curses applications turn off automatic echoing of keys to the
screen, in order to be able to read keys and only display them under
certain circumstances. This requires calling the "noecho()" function.

   curses.noecho()

通常アプリケーションはまた、Enter キーを押すことなく、キーに対してすぐ
に反応する必要があります; これは cbreak モードと呼ばれ、通常の入力がバ
ッファされるモードと逆に動作します。

   curses.cbreak()

端末は通常、カーソルキーや Page Up や Home といった操作キーなどの特別
なキーをマルチバイトエスケープシーケンスとして返します。それらのシーケ
ンスを想定して対応する処理を行うアプリケーションを書けるように、
curses はそれを "curses.KEY_LEFT" のような特別な値を返して行ってくれま
す。 curses にその仕事をさせるには、キーパッドモードを有効にする必要が
あります。

   stdscr.keypad(1)

Terminating a curses application is much easier than starting one.
You’ll need to call

   curses.nocbreak(); stdscr.keypad(0); curses.echo()

to reverse the curses-friendly terminal settings. Then call the
"endwin()" function to restore the terminal to its original operating
mode.

   curses.endwin()

curses アプリケーションをデバッグするときの一般的な問題は、アプリケー
ションが端末を以前の状態に復旧することなく異常終了したときに端末がめち
ゃめちゃになることです。Python ではこの問題はコードにバグがあって、捕
捉できない例外が発生したときによく起きます。タイプしたキーはもはやエコ
ーされません、例えば、シェルを使うのが難しくなります。

In Python you can avoid these complications and make debugging much
easier by importing the "curses.wrapper()" function.  It takes a
callable and does the initializations described above, also
initializing colors if color support is present.  It then runs your
provided callable and finally deinitializes appropriately.  The
callable is called inside a try-catch clause which catches exceptions,
performs curses deinitialization, and then passes the exception
upwards.  Thus, your terminal won’t be left in a funny state on
exception.


ウィンドウとパッド
==================

Windows are the basic abstraction in curses.  A window object
represents a rectangular area of the screen, and supports various
methods to display text, erase it, allow the user to input strings,
and so forth.

The "stdscr" object returned by the "initscr()" function is a window
object that covers the entire screen.  Many programs may need only
this single window, but you might wish to divide the screen into
smaller windows, in order to redraw or clear them separately. The
"newwin()" function creates a new window of a given size, returning
the new window object.

   begin_x = 20; begin_y = 7
   height = 5; width = 40
   win = curses.newwin(height, width, begin_y, begin_x)

A word about the coordinate system used in curses: coordinates are
always passed in the order *y,x*, and the top-left corner of a window
is coordinate (0,0). This breaks a common convention for handling
coordinates, where the *x* coordinate usually comes first.  This is an
unfortunate difference from most other computer applications, but it’s
been part of curses since it was first written, and it’s too late to
change things now.

When you call a method to display or erase text, the effect doesn’t
immediately show up on the display.  This is because curses was
originally written with slow 300-baud terminal connections in mind;
with these terminals, minimizing the time required to redraw the
screen is very important.  This lets curses accumulate changes to the
screen, and display them in the most efficient manner.  For example,
if your program displays some characters in a window, and then clears
the window, there’s no need to send the original characters because
they’d never be visible.

Accordingly, curses requires that you explicitly tell it to redraw
windows, using the "refresh()" method of window objects.  In practice,
this doesn’t really complicate programming with curses much. Most
programs go into a flurry of activity, and then pause waiting for a
keypress or some other action on the part of the user.  All you have
to do is to be sure that the screen has been redrawn before pausing to
wait for user input, by simply calling "stdscr.refresh()" or the
"refresh()" method of some other relevant window.

A pad is a special case of a window; it can be larger than the actual
display screen, and only a portion of it displayed at a time. Creating
a pad simply requires the pad’s height and width, while refreshing a
pad requires giving the coordinates of the on-screen area where a
subsection of the pad will be displayed.

   pad = curses.newpad(100, 100)
   #  These loops fill the pad with letters; this is
   # explained in the next section
   for y in range(0, 100):
       for x in range(0, 100):
           try:
               pad.addch(y,x, ord('a') + (x*x+y*y) % 26)
           except curses.error:
               pass

   #  Displays a section of the pad in the middle of the screen
   pad.refresh(0,0, 5,5, 20,75)

The "refresh()" call displays a section of the pad in the rectangle
extending from coordinate (5,5) to coordinate (20,75) on the screen;
the upper left corner of the displayed section is coordinate (0,0) on
the pad.  Beyond that difference, pads are exactly like ordinary
windows and support the same methods.

If you have multiple windows and pads on screen there is a more
efficient way to go, which will prevent annoying screen flicker at
refresh time.  Use the "noutrefresh()" method of each window to update
the data structure representing the desired state of the screen; then
change the physical screen to match the desired state in one go with
the function "doupdate()".  The normal "refresh()" method calls
"doupdate()" as its last act.


テキストの表示
==============

From a C programmer’s point of view, curses may sometimes look like a
twisty maze of functions, all subtly different.  For example,
"addstr()" displays a string at the current cursor location in the
"stdscr" window, while "mvaddstr()" moves to a given y,x coordinate
first before displaying the string. "waddstr()" is just like
"addstr()", but allows specifying a window to use, instead of using
"stdscr" by default. "mvwaddstr()" follows similarly.

Fortunately the Python interface hides all these details; "stdscr" is
a window object like any other, and methods like "addstr()" accept
multiple argument forms.  Usually there are four different forms.

+-----------------------------------+-------------------------------------------------+
| 形式                              | 説明                                            |
+===================================+=================================================+
| *str* または *ch*                 | 文字列 *str* または文字 *ch* を現在位置に表示し |
|                                   | ます                                            |
+-----------------------------------+-------------------------------------------------+
| *str* または *ch*, *attr*         | 文字列 *str* または文字 *ch* を属性 *attr* を利 |
|                                   | 用して現在位置に表示し ます                     |
+-----------------------------------+-------------------------------------------------+
| *y*, *x*, *str* または *ch*       | ウィンドウ内の位置 *y,x* に移動し *str* または  |
|                                   | *ch* を表示します                               |
+-----------------------------------+-------------------------------------------------+
| *y*, *x*, *str* または *ch*,      | ウィンドウ内の位置 *y,x* に移動し属性 *attr* を |
| *attr*                            | 利用して *str* または *ch* を表示します         |
+-----------------------------------+-------------------------------------------------+

Attributes allow displaying text in highlighted forms, such as in
boldface, underline, reverse code, or in color.  They’ll be explained
in more detail in the next subsection.

The "addstr()" function takes a Python string as the value to be
displayed, while the "addch()" functions take a character, which can
be either a Python string of length 1 or an integer.  If it’s a
string, you’re limited to displaying characters between 0 and 255.
SVr4 curses provides constants for extension characters; these
constants are integers greater than 255.  For example, "ACS_PLMINUS"
is a +/- symbol, and "ACS_ULCORNER" is the upper left corner of a box
(handy for drawing borders).

ウィンドウは最後の操作の後のカーソル位置を覚えているため、 *y,x* 座標
をうっかり忘れてしまっても、文字列や文字は最後の操作位置に表示されます
。 "move(y,x)" メソッドでカーソルを移動させることもできます。常に点滅
するカーソルを表示する端末もあるため、カーソルが特定の位置にいることを
保証して注意が反れないようにしたいと思うかもしれません; ランダムに見え
る位置でカーソルが点滅すると面を食らってしまいます。

If your application doesn’t need a blinking cursor at all, you can
call "curs_set(0)" to make it invisible.  Equivalently, and for
compatibility with older curses versions, there’s a "leaveok(bool)"
function.  When *bool* is true, the curses library will attempt to
suppress the flashing cursor, and you won’t need to worry about
leaving it in odd locations.


属性とカラー
------------

Characters can be displayed in different ways.  Status lines in a
text-based application are commonly shown in reverse video; a text
viewer may need to highlight certain words.  curses supports this by
allowing you to specify an attribute for each cell on the screen.

属性は整数値で、それぞれのビットが異なる属性を表わします。複数の属性ビ
ットをセットしてテキストの表示を試みることができますが、curses は全て
の組み合わせが利用可能であるかや視覚的に区別できるかどうかは保証してく
れません、それらは利用している端末の能力に依存しているため、最も安全な
のは、最も一般的に利用可能な属性を設定する方法です、ここに列挙します。

+------------------------+----------------------------------------+
| 属性                   | 説明                                   |
+========================+========================================+
| "A_BLINK"              | テキストを点滅                         |
+------------------------+----------------------------------------+
| "A_BOLD"               | 高輝度またはボールドテキスト           |
+------------------------+----------------------------------------+
| "A_DIM"                | 低輝度テキスト                         |
+------------------------+----------------------------------------+
| "A_REVERSE"            | 反転テキスト                           |
+------------------------+----------------------------------------+
| "A_STANDOUT"           | 利用できる最良のハイライトモード       |
+------------------------+----------------------------------------+
| "A_UNDERLINE"          | 下線付きテキスト                       |
+------------------------+----------------------------------------+

つまり、反転するステータスラインを画面の最上部に表示するには、コードを
こうします:

   stdscr.addstr(0, 0, "Current mode: Typing mode",
                 curses.A_REVERSE)
   stdscr.refresh()

curses ライブラリはカラー機能を提供している端末でのカラーもサポートし
ています。そんな端末の中で最も一般的なものは Linux コンソールで、color
xterm もそれに続きます。

To use color, you must call the "start_color()" function soon after
calling "initscr()", to initialize the default color set (the
"curses.wrapper.wrapper()" function does this automatically).  Once
that’s done, the "has_colors()" function returns TRUE if the terminal
in use can actually display color.  (Note: curses uses the American
spelling 『color』, instead of the Canadian/British spelling 『colour
』.  If you’re used to the British spelling, you’ll have to resign
yourself to misspelling it for the sake of these functions.)

The curses library maintains a finite number of color pairs,
containing a foreground (or text) color and a background color.  You
can get the attribute value corresponding to a color pair with the
"color_pair()" function; this can be bitwise-OR’ed with other
attributes such as "A_REVERSE", but again, such combinations are not
guaranteed to work on all terminals.

例として、テキスト行をカラーペア 1 を使って表示します:

   stdscr.addstr("Pretty text", curses.color_pair(1))
   stdscr.refresh()

As I said before, a color pair consists of a foreground and background
color. "start_color()" initializes 8 basic colors when it activates
color mode. They are: 0:black, 1:red, 2:green, 3:yellow, 4:blue,
5:magenta, 6:cyan, and 7:white.  The curses module defines named
constants for each of these colors: "curses.COLOR_BLACK",
"curses.COLOR_RED", and so forth.

The "init_pair(n, f, b)" function changes the definition of color pair
*n*, to foreground color f and background color b.  Color pair 0 is
hard-wired to white on black, and cannot be changed.

やってみましょう。カラー 1 を白背景に赤に変更してみましょう、こうして
呼び出します:

   curses.init_pair(1, curses.COLOR_RED, curses.COLOR_WHITE)

カラーペアを変更するときには、既に表示された任意のテキストが利用するカ
ラーペアを新しい色に変更します。新しいテキストをこの色で使うこともでき
ます:

   stdscr.addstr(0,0, "RED ALERT!", curses.color_pair(1))

Very fancy terminals can change the definitions of the actual colors
to a given RGB value.  This lets you change color 1, which is usually
red, to purple or blue or any other color you like.  Unfortunately,
the Linux console doesn’t support this, so I’m unable to try it out,
and can’t provide any examples.  You can check if your terminal can do
this by calling "can_change_color()", which returns TRUE if the
capability is there.  If you’re lucky enough to have such a talented
terminal, consult your system’s man pages for more information.


ユーザ入力
==========

The curses library itself offers only very simple input mechanisms.
Python’s support adds a text-input widget that makes up some of the
lack.

The most common way to get input to a window is to use its "getch()"
method. "getch()" pauses and waits for the user to hit a key,
displaying it if "echo()" has been called earlier.  You can optionally
specify a coordinate to which the cursor should be moved before
pausing.

It’s possible to change this behavior with the method "nodelay()".
After "nodelay(1)", "getch()" for the window becomes non-blocking and
returns "curses.ERR" (a value of -1) when no input is ready.  There’s
also a "halfdelay()" function, which can be used to (in effect) set a
timer on each "getch()"; if no input becomes available within a
specified delay (measured in tenths of a second), curses raises an
exception.

The "getch()" method returns an integer; if it’s between 0 and 255, it
represents the ASCII code of the key pressed.  Values greater than 255
are special keys such as Page Up, Home, or the cursor keys. You can
compare the value returned to constants such as "curses.KEY_PPAGE",
"curses.KEY_HOME", or "curses.KEY_LEFT".  Usually the main loop of
your program will look something like this:

   while 1:
       c = stdscr.getch()
       if c == ord('p'):
           PrintDocument()
       elif c == ord('q'):
           break  # Exit the while()
       elif c == curses.KEY_HOME:
           x = y = 0

The "curses.ascii" module supplies ASCII class membership functions
that take either integer or 1-character-string arguments; these may be
useful in writing more readable tests for your command interpreters.
It also supplies conversion functions  that take either integer or 1
-character-string arguments and return the same type.  For example,
"curses.ascii.ctrl()" returns the control character corresponding to
its argument.

There’s also a method to retrieve an entire string, "getstr()".  It
isn’t used very often, because its functionality is quite limited; the
only editing keys available are the backspace key and the Enter key,
which terminates the string.  It can optionally be limited to a fixed
number of characters.

   curses.echo()            # Enable echoing of characters

   # Get a 15-character string, with the cursor on the top line
   s = stdscr.getstr(0,0, 15)

The Python "curses.textpad" module supplies something better. With it,
you can turn a window into a text box that supports an Emacs-like set
of keybindings.  Various methods of "Textbox" class support editing
with input validation and gathering the edit results either with or
without trailing spaces.   See the library documentation on
"curses.textpad" for the details.


より多くの情報
==============

This HOWTO didn’t cover some advanced topics, such as screen-scraping
or capturing mouse events from an xterm instance.  But the Python
library page for the curses modules is now pretty complete.  You
should browse it next.

If you’re in doubt about the detailed behavior of any of the ncurses
entry points, consult the manual pages for your curses implementation,
whether it’s ncurses or a proprietary Unix vendor’s.  The manual pages
will document any quirks, and provide complete lists of all the
functions, attributes, and "ACS_*" characters available to you.

Because the curses API is so large, some functions aren’t supported in
the Python interface, not because they’re difficult to implement, but
because no one has needed them yet.  Feel free to add them and then
submit a patch.  Also, we don’t yet have support for the menu library
associated with ncurses; feel free to add that.

If you write an interesting little program, feel free to contribute it
as another demo.  We can always use more of them!

The ncurses FAQ: http://invisible-island.net/ncurses/ncurses.faq.html
